This is not Cinema, 20 de julio en Barcelona

This is not Cinema

Este jueves día 20 de julio en Crater-Lab, This is not Cinema, una sesión con algunas de mis películas experimentales, abstractas o la etiqueta que más os guste ponerle a este tipo de cine.

La entrada cuesta solo 5 euros e incluye una consumición. La sesión dura más o menos una hora, pero seguramente hablaremos un poquito y demás, así que quizá se alargue a hora y media o lo que dé de sí la charla…

Algunas películas son found footage, otras animación abstracta y otras experimentos que podrían entrar en varios géneros distintos. Un poco de psicogeografía, un poco de data bending, un poco de motion graphics y mucho flicker.

¡Os espero!

Turn sound into images, how?: Data bending

Data bending: How to turn sound into images

How to turn sound into images? That’s a question that a lot of people ask me when they see my collection of images transsubstantiatio. The answer is really simple: data bending. This is an easy tutorial to turn sound/audio into images/photos.

Data bending is any kind of process that involves turning one type of media into another. In this case, sound/audio into images/photos. Data bending techniques generate glitches, so data bending is part of glitch art. But what I’m going to explain is also an audio visualisation technique, so it’s between glitch and data visualisation.

How to turn sound into images 1: Audacity

Audacity 440Hz sinewave.

First, you need an audio software that saves RAW files. You can use a lot of different softwares, for this tutorial I’ll use Audacity, which is cross-platform and open source, so you can download it for free. Open Audacity and then open or create an audio file: music, noise, a pure tone, whatever… It doesn’t matter.

I’ve generated a 440Hz sinewave (Generate > Tone > Waveform: Sine), but it works with any audio file, so choose whatever you want.

Audacity Export RAW

You have to export this sound as RAW: File > Export audio > Format: Other uncompressed files. Options… Header: RAW (header-less). In Encoding, I choose U-Law or A-Law because I think that the images generated using those encodings are more aesthetically appealing, but maybe you prefer another option. You’ll have to take your time to do some tests because the results are always unpredictable.

Now you have a .raw file. For the next part I use Photoshop, any version. I have tried to use other image editors, some of them work, but not all. Some image editors don’t recognise RAW files saved using Audacity.

How to turn sound into images 2: Photoshop

Photoshop RAW

Open your RAW file in Photoshop. You’ll see this window. Choose the dimensions, the only limitation is the size of the RAW file. If you choose very large numbers, you’ll see this message: Specified image is larger than file. If that’s the case, reduce Width and Height.

Channels Count is the colour information: 1 for black & white images, 3 for colour images. You can check Interleaved or not, usually I prefer to uncheck it because I like it better (just for aesthetic reasons). Click OK and that’s it!

440Hz Tone open as image

This is my 440Hz sinewave. I choose Width: 1000, Height: 1000, Channels Count: 3, and unchecked Interleaved. If you use other dimensions, even with exactly the same audio file, you’ll get another pattern.

If you use music instead of pure tones, the result will be completely different. Sometimes just noise, sometimes much more interesting. As you can’t predict the outcome, you’ll get a lot of uninteresting images. But, if you keep trying, you’ll get also wonderful visuals from time to time!

Introducción a la música industrial en Canino

«Música industrial, dicen por ahí que eres la más ruidosa y transgresora, la más oscura y grosera, la perturbada que se atrevió a convertir los experimentos de vanguardia más intelectuales en pura provocación gamberra. Pero, dime, ¿de dónde vienes y quién eres realmente?».

He escrito una pequeña introducción a la música industrial, la podéis encontrar en Canino.

Review of Talugung / _blank – ‘Split’ at Decoder Magazine

“…the result feels like a somewhat different sort of meditation. The role of the observer is active, audio filters and equalizers working as a metaphor for the imaginative filters of the listener’s consciousness. I’d call it a constructive work of attention focusing, in which the observer is drawn deeper into the construction.”

Review of Talugung / _blank – ‘Split’ at Decoder Magazine

iotaSalon, LA (03/23/2017): The Best of Punto y Raya Festival

RGB Colour Model at iotaSalon, LA.

One of my flicker animation pieces (RGB Colour Model) will be screened next week in LA as part of “The Best of Punto y Raya” program. Lots of great stuff, if you’re in LA, don’t miss it! Thursday, March 23, 8PM.

“We are excited to announce the next installment of our ongoing iotaSalon series, a selection of beautiful and provocative works from the Punto y Raya Festival 2016 to screen at the Echo Park Film Center on Thursday, March 23. Punto y Raya has been dubbed ‘the most abstract film festival in the world’ by the Japanese press. Based in Barcelona, Spain, the festival criss-crosses the globe with each year’s award-winning films, representing the best of contemporary abstract film. The 85-minute Best-Of program showcases experimental narrative expressions using pure form, color, motion, and sound, avoiding direct representation and bringing people together with imagery that is current, universal and timeless.”

More information

The Best Button Badge Designs of 2016

Button Badge Design by Blanca Rego

One of my data bending/glitch/sound illustrations/designs has been featured in an article published in the Digital Arts magazine website. “The Best Button Badge Designs of 2016 now available as prints”.

I found this by chance, and it’s a bit funny because I spent a lot of years translating articles for the Spanish version of that magazine. Anyway, my design is not available as print, but if you like it you can buy the button badge.

RAIN24021017BCN: Field recording, Barcelona

Rain, Barcelona.

I love rain, I’m sure that you all know that by now. I made this field recording last week from my window while I was working.

The sound of the rain is always beautiful. In this case, it’s interrupted by cars from time to time and you can also hear some construction workers that are restoring a nearby building. I recorded the sound using a Zoom H2n, without external microphones.

About my recordings of rain

I started recording the rain a long time ago, I think that it was in 2009, but I’m not sure. I have an archive of field recordings, most of them from Barcelona, where I live. You can find a lot of these recordings at Archive.

I started recording the rain using a Mini Disc, now I use a portable digital recorder, sometimes with binaural microphones. I like to walk under the rain, so some of the recordings are soundwalks.

I’ve also created some audio mixes for radio and magazines: Framework Radio #503: 2015.03.15 and #562: 2016.07.24, and Siete pronósticos de lluvia, focused on films.

I also have my rainography blog: images, texts, sounds, videos, paintings, and all kind of things related to rain.

Why I love rain

I live in Barcelona, which is not a rainy place, but I was born in Ferrol and I grew up in A Coruña, two cities in north-west Spain, on the Atlantic coast, where it rains a lot. Really, a lot, like 130 days per year. Maybe I just miss that weather, I don’t know.

Some people think that Spain is all the same, all sunny and hot, but that’s not true. Barcelona is a perfect example of that typical Spanish idea, sunny and hot, specially in summer, most people love it, but not me. Sometimes Barcelona is too hot and it’s uncomfortable.

In any case, in Barcelona there’re sometimes really huge storms, and I love that!